designUXno coverfeatured bottombasicscarousel Mar 9th, 2016 0 Get started with VR: user experience design User experience in VR is already a very broad topic. If you're just getting started with virtual reality, you'll quickly... Read More SHARE
designaudiofeatured bottomcarouselno coverhuman factors Mar 8th, 2016 0 Can game music and sound combat VR sickness? Virtual Reality Sickness: the nightmare of VR developers everywhere. We all know the symptoms. Nausea. Headache. Sweating. Pallor. Disorientation. All... Read More SHARE
featured topno covercarouseldevelopmentuiviveunity Dec 20th, 2015 0 Using the Vive controllers for Unity's UI (UGUI) While doing rapid prototyping at VREAL it has been really nice to be able to interact with Unity UI elements... Read More SHARE
carouselfeatured bottomno coverdesignhuman factors Nov 9th, 2015 0 Vergence-accommodation conflict is a bitch—here’s how to design around it. I really do enjoy a good design challenge, regardless of medium. But there’s challenges, and then there’s the... Read More SHARE
carouselfeatured bottomno coverdesignaccessibility Aug 11th, 2015 0 The user is disabled: solving for physical limitations in VR Motion tracking has several accessibility challenges, and not just because of physical disabilities, but because we currently can't do a... Read More SHARE
featured bottomno coverdesignpsychology Jun 13th, 2015 0 Virtual gateways and event boundaries Gateways are quickly becoming a common method of transitioning users from one scene to the next. You can build portals,... Read More SHARE
carouselfeatured topno coverdevelopmentemulation Jun 2nd, 2015 0 Oculus Touch / Lighthouse emulation with a Kinect V2 and Xbox controllers About a month ago I got a chance to try the HTC/Valve Vive. It is completely amazing. Room scale... Read More SHARE
designmotion trackingcarouselfeatured topno cover Feb 13th, 2015 0 The critical problem with optical body and hand tracking in VR There is a critical problem with optical body and hand tracking in VR that has so far gone unaddressed -... Read More SHARE