featured topdevelopmentinteractioncarousel Jan 7th, 2016 0 NewtonVR: Physics-based interaction on the Vive (Part 2 + Github) Tomorrow Today Labs is working on an unannounced VR game for the HTC Vive in Unity and we've spent a... Read More SHARE
featured topno covercarouseldevelopmentuiviveunity Dec 20th, 2015 0 Using the Vive controllers for Unity's UI (UGUI) While doing rapid prototyping at VREAL it has been really nice to be able to interact with Unity UI elements... Read More SHARE
carouselfeatured topno coverdevelopmentemulation Jun 2nd, 2015 0 Oculus Touch / Lighthouse emulation with a Kinect V2 and Xbox controllers About a month ago I got a chance to try the HTC/Valve Vive. It is completely amazing. Room scale... Read More SHARE
designmotion trackingcarouselfeatured topno cover Feb 13th, 2015 0 The critical problem with optical body and hand tracking in VR There is a critical problem with optical body and hand tracking in VR that has so far gone unaddressed -... Read More SHARE